ActivityWiki Topics

Digital-assisted Movement  Exergaming  Active VR Games  Non-VR Exergames  VR Exercise Programs  Location-based AR Walking Games  Treasure-hunt Walking  Geocaching  Fitness Training and Conditioning  Aquatic Fitness  Swimming Laps  Cardio Machines  Rowing Erg  Stationary Bike  Mobility and Recovery  Mobility Routines  Yoga Basics  Rope Skills  Jump Rope  Strength Training  Kettlebell Basics  Flying Disc Sports  Disc Golf  Ultimate Frisbee  Indoor Climbing Sports  Bouldering  Lawn Games  Kubb  Outdoor Recreation  Hiking  Orienteering  Walking Challenges  Route Collecting Loops  Urban Quest Walks  Racket Sports  AirBadminton  Badminton  Crossminton  Padel  Pickleball  Speedminton  Squash  Table Tennis  Social Precision and Pub Games  Bowling  Cornhole  Darts  Mini Golf  Active Video Games  Intensity Guides  Session Plans  AR and Location  AR Walking Setup  Safety and Awareness  Data and Integrations  Exporting Data  Spreadsheets and Templates  VR  VR Safety  VR Setup  Apps and Ecosystems  Apple Health  Fitbit  Garmin Connect  Google Fit  Polar Flow  Strava  Buying Guides  Budget Picks  Midrange Picks  Premium Picks  Used and Refurbished  Data Quality  Accuracy Basics  Common Errors  Sensor Fit and Placement  Tattoos, Skin Tone, and Light  Device Types  Arm-strap HRM  Chest-strap HRM  Clip-on Trackers  Fitness Bands  Rings  Smartwatches  Exporting and Sharing  CSV Export  Export Formats  GPX, TCX, FIT  Privacy Controls  Getting Started  Choosing a Wearable  Permissions and Privacy  Setup and Pairing  Metrics  Calories and Energy  Heart Rate  Heart Rate Zones  Readiness Scores  Recovery Scores  Sleep Tracking  Steps and Distance  Stress and HRV  VO2 Estimates  Training Uses  Cycling  Interval Training  Rowing  Strength Training  Walking and Running  Troubleshooting  Battery and Charging  GPS Issues  HR Sensor Issues  Syncing Issues  Workflows  Alerts and Reminders  Goal Setting  Pacing and Zones  Recovery and Rest Days

Fitness training and conditioning

Fitness training and conditioning covers the repeatable work that improves strength, endurance, coordination, and movement quality. Effective programs balance overload and recovery, so sessions build capacity without grinding people into fatigue. Common building blocks include steady aerobic work, interval training, strength training, and mobility routines that keep joints moving well. Progress usually comes from consistency, clear effort targets, and small weekly increases rather than constant reinvention.

Cardio machines are often used for controlled intensity when weather, terrain, or time make outdoor training impractical. Rowing erg sessions train legs, hips, trunk, and upper body in a single rhythmic pattern, and they reward pacing discipline. Stationary bikes make it easier to build weekly volume with lower impact, and they are widely used for endurance base work. Many conditioning plans use heart rate zones or perceived effort to keep sessions honest and to avoid turning every workout into a race.

Aquatic fitness and swimming

Aquatic fitness uses water for resistance and support, which can reduce impact while still allowing demanding cardiovascular work. Lap swimming is commonly trained with sets that alternate easy, moderate, and hard efforts, with rest intervals chosen to preserve technique. Water-based training can also include treading, kick sets, pull sets, and drill work that improves breathing control and body position. Because water changes how effort feels, pacing is often guided by repeatable times, stroke count awareness, and calm breathing rather than raw speed alone.

Outdoor recreation and orienteering

Outdoor recreation includes endurance movement on varied terrain and the practical skills that support it, such as planning, navigation, and safe pacing. Orienteering adds a route-finding challenge using map reading and compass fundamentals, where time is influenced by decision quality as much as by fitness. Course difficulty often scales from simple point-to-point navigation using obvious features to complex contour interpretation and fast route choice under fatigue. The activity rewards steady execution: smooth transitions, controlled speed, and quick recovery after small errors instead of panic acceleration.

Racket sports and fast reaction games

Racket sports demand footwork, timing, and repeatable contact more than raw force, especially when rallies speed up and reaction windows shrink. Badminton emphasizes rapid changes of direction, overhead timing, and touch at the net, and it is sensitive to shuttle flight consistency. Pickleball emphasizes resets, blocks, counters, and soft exchanges, where controlled response under pressure matters as much as attacking. Padel blends positioning, wall play, defensive lobs, and finishing patterns, and it tends to reward composure and point construction.

Speedminton and crossminton are often played without a net and can be used outdoors, where wind and light affect ball or speeder behavior. Drill work in these sports commonly focuses on repeatable rally patterns, stable contact under fatigue, and shot selection that reduces unforced errors. Equipment terms usually cluster around comfort, stability, durability, and predictable feel, because those traits support consistent practice. Warmups and progressive workload matter because fast hand exchanges and explosive stops can irritate wrists, elbows, shoulders, and knees when volume spikes too quickly.

Wearables, metrics, and data quality

Wearables are used to record workouts, estimate intensity, and support consistency through simple feedback loops. Device types include smartwatches, fitness bands, rings, clip-on trackers, and heart rate monitors that use optical or ECG-based sensing. Common metrics include heart rate, heart rate zones, steps, distance, sleep tracking, stress and HRV, readiness scores, recovery scores, and VO2 estimates. These values are most useful as trends across weeks, not as single-session verdicts.

Data quality depends on fit, placement, activity mode selection, and stable syncing between device and platform. Wrist sensors can show dropouts or spikes when straps are loose, hands are cold, or motion artifacts are high, and many users switch to chest straps for harder intervals. GPS tracks can drift in cities, forests, or poor reception conditions, which changes distance and pace estimates. Export formats and privacy controls matter when people move data between ecosystems or share activities without exposing sensitive location patterns.

Tech and exergaming movement

Tech and exergaming includes movement driven by interactive software, such as active video games, VR exercise programs, and location-based AR walking games. Training value comes from session structure: warmup, repeatable work blocks, planned rest, and steady progression in duration or intensity. Comfort and safety are practical constraints, including play space setup, motion sensitivity management, and avoiding repetitive strain from high-volume arm swings. Integrations are often used to log these sessions, compare weekly minutes, and keep activity tracking consistent across different types of movement.

Common training themes

Across sports, the most reliable improvements come from repeatability, progressive overload, and recovery habits that keep people able to train again tomorrow. Technique-focused practice is often more productive when intensity is controlled, because clean reps build durable motor patterns. Conditioning becomes more sustainable when easy days stay easy and hard days stay targeted, rather than drifting into constant medium intensity. Consistency tends to beat novelty, and simple systems often outperform complicated plans that create friction.